At the main menu, select "Options", then choose the "Keyboard/Mouse" selection. Enable the "Allow Developers Console" option. While playing the game, press ~ to display the console window. Type "Sv_Cheats 1" and press [Enter] to enable cheat mode for everyone on your hosted server. Then, type one of the following codes at the console window and press [Enter] to activate the corresponding cheat function:
| Result | Cheat Code |
| Toggle invincibility | god [0 or 1] |
| Full health for your character | give health |
| Receive damage, but will cannot die | buddha |
| All weapons and ammunition | impulse 10 |
| Toggle infinite ammunition | sv_infinite_ammo [0 or 1] |
| Toggle no clipping mode | noclip |
| Spawn indicated item | give [item name] |
| Spawn indicated item for NPCs | ent_create weapon_[item name] |
| Spawn indicated NPC type | z_spawn [NPC name] |
| Spawn active pipebomb under you | boom |
| Spawn lit Molotov cocktail under you | fire |
| Remove a teammate; repeat for more | ent_remove |
| Infected cannot see you | nb_blind 1 |
| Teleports all survivors to your position | warp_all_survivors_here |
| Teleports all survivors to the nearest checkpoint | warp_all_survivors_to_checkpoint |
| Teleports all survivors to the finale | warp_all_survivors_to_finale |
| Teleport yourself to the next chapter | warp_to_start_area |
| Quick change map | changelevel [map name] |
| Be spectator | ent_fire !self setteam 1 |
| Be survivor | ent_fire !self setteam 2 |
| Be infected | ent_fire !self setteam 3 |
| Set number of normal zombies | z_common_limit [number] |
| Set number of panic zombies | z_mega_mob_size [number] |
| Set zombie health | z_health [number] |
| Set zombie speed | z_speed [number] |
| Set maximum range of Smoker's tongue attack; default is 750 | tongue_range [number] |
| Set time before a burning Witch dies from fire | z_witch_burn_time |
| Set amount of damage Witch's attack does | z_witch_damage [number] |
| Toggle allowing witch to change targets instead | z_witch_allow_change_victim [0 or 1] |
| Set maximum health of Tank | z_tank_health [number] |
| Set number of seconds until the player loses control of Tank from not attacking survivors | z_frustration_lifetime [number] |
| Toggle if bots can do friendly fire damage | sb_friendlyfire [0 or 1] |
| Disable all wanderers, mobs, specials, and Bosses | director_stop |
| Force a panic | director_force_panic_infinite 1 |
| Force a panic event | director_force_panic |
| Toggle never ending panics | director_panic_forever [0 or 1] |
| Toggle mob rushes | director_no_mobs [0 or 1] |
| Toggle controllable Boss Infected | director_no_human_zombies [0 or 1] |
| Set camera behind the shoulder in third person view | thirdpersonshoulder |
| Toggle set fixed camera in third person or third person shoulder view | thirdperson_mayamode |
| Third person view | thirdperson |
| Return to first person view | firstperson |
| Enable Internet LAN; enable while in "Campaign Lobby" screen | sv_lan 0 |
| Start LAN server; enable while in "Campaign Lobby" screen | map [map name] |
| Display available servers | openserverbrowser |
| Restart game with cheats active; allows achievements to be earned with cheats | retry |
| Commit suicide | kill |
| Quit game | quit |
Use one of the following values with the "give [item name]" code:
- ammo
- autoshotgun
- first_aid_kit
- gascan
- hunting_rifle
- moltov
- oxygen_tank
- pain_pills
- pipe_bomb
- pistol
- propane_tank
- pumpshotgun
- rifle
- smg
Use one of the following values with the "z_spawn [NPC name]" code:
- mob
- witch
- tank
- boomer
- smoker
- hunter
- zombie
Use one of the following values with the "changelevel [map name]" or "map [map name]" code:
| Level | Code |
| Campaign mode | |
| No Mercy: The Apartments | changelevel l4d_hospital01_apartment |
| No Mercy: The Subway | changelevel l4d_hospital02_subway |
| No Mercy: The Sewer | changelevel l4d_hospital03_sewers |
| No Mercy: The Hospital | changelevel l4d_hospital04_interior |
| No Mercy: Rooftop Finale | changelevel l4d_hospital05_rooftop |
| Death Toll: The Turnpike | changelevel l4d_smalltown01_caves |
| Death Toll: The Drains | changelevel l4d_smalltown02_drainage |
| Death Toll: The Church | changelevel l4d_smalltown03_ranchhouse |
| Death Toll: The Town | changelevel l4d_smalltown04_mainstreet |
| Death Toll: Boathouse Finale | changelevel l4d_smalltown05_houseboat |
| Dead Air: The Greenhouse | changelevel l4d_airport01_greenhouse |
| Dead Air: The Crane | changelevel l4d_airport02_offices |
| Dead Air: The Construction Site | changelevel l4d_airport03_garage |
| Dead Air: The Terminal | changelevel l4d_airport04_terminal |
| Dead Air: Runway Finale | changelevel l4d_airport05_runway |
| Blood Harvest: The Woods | changelevel l4d_farm01_hilltop |
| Blood Harvest: The Tunnel | changelevel l4d_farm02_traintunnel |
| Blood Harvest: The Bridge | changelevel l4d_farm03_bridge |
| Blood Harvest: The Train Station | changelevel l4d_farm04_barn |
| Blood Harvest: Farmhouse Finale | changelevel l4d_farm05_cornfield |
| Versus mode | |
| No Mercy: The Apartments | changelevel l4d_vs_hospital01_apartment |
| No Mercy: The Subway | changelevel l4d_vs_hospital02_subway |
| No Mercy: The Sewer | changelevel l4d_vs_hospital03_sewers |
| No Mercy: The Hospital | changelevel l4d_vs_hospital04_interior |
| No Mercy: Rooftop Finale | changelevel l4d_vs_hospital05_rooftop |
| Blood Harvest: The Woods | changelevel l4d_vs_farm01_hilltop |
| Blood Harvest: The Tunnel | changelevel l4d_vs_farm02_traintunnel |
| Blood Harvest: The Bridge | changelevel l4d_vs_farm03_bridge |
| Blood Harvest: The Train Station | changelevel l4d_vs_farm04_barn |
| Blood Harvest: Farmhouse Finale | changelevel l4d_vs_farm05_cornfield |
Enable the "ent_fire !self setteam 3" code. After spawning and dying, press [Jump] until the camera changes into Free Roam mode. Then, enable one of the following "z_spawn" codes to play as that type of infected:
- z_spawn smoker
- z_spawn tank
- z_spawn boomer
- z_spawn hunter
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